The problem with this movie is that addition of flash created images to the sprites is far too obvious througout - it didn't feel like it was a real 'mario world'.
Plus, your spelling/sentance construction at places could use some work.
Breaking of scenes with sections such as '5 minutes later' can be superb for a laugh - there are certain jokes that work better when imagined rather than seen, but you did this at EVERY scene transition. And the line 'Then something happened' was simply woeful.
I think you had the basis of a good story, it just needs a better presentation, and possibly a firmer ending, something addressing yoshi still being alive in his stomach, will he ever escape? etc.
ABOVE ALL - please dont use library buttons!!!
Wait a sec
"Emperor Palpatine and his dark lord of the sith, darth vadar"
Get it right man, Palpatine IS the dark lord, Darth Sideous, and Vadar was his aprentance.
That's really basic Star Wars stuff, and you say you've made tons of parodies?!
Actually you made not one but two errors in this review. The first is that Darth Vader also reffered to as "Lord Vader" is the Dark Lord of the sith. Darth Sideous is actually the emperor and master of the sith. The second mistake is that I did not say I made any parodies of Star Wars. I am not really a fan. I am more interested in the real stuff. Thanks for your review. Hope that cleared things up for you.
Could have been ok, didnt hit the mark
I simply HATE computerized voices like you used, earning you instant dislike from me I'm afraid.
Oh no! Sargoth doesn't like me!
It's a Clock Crew movie Einstein!
They always have synthetic voices moron!
Good start, but it needs some work.
Two main points really:
1) When you destroy an enemy, the destroyed ship seems to appear randomly over the screen, rather than where you shoot at it - quite disorientating when there are more than one enemy.
2) It's very hard to get far in the game when the enemies dont enter 'firing range' until the second they start shooting at you!
It generally needs a tidy up, and made more interesting. Make a it more obvious when you shoot an enemy, make some different enemies etc.
u can shoot the enemies as soon as u see them. they just stop moving once they shoot at u. u have to be quik. and ya i know about the more enemies thing im workin on that
The turning needs to be more sensitive, the speed you fall at does not reflect turning ability well.
Apart from that, nice!
Good idea, bad implementation
Good idea - but the aiming for actually hitting the worms is way off, I 'hit' tons of them but half the time they wouldn't die.
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